MMC302
GRAPHICS AND MULTIMEDIA
OBJECTIVE: To study the software and hardware aspects of computer graphics.
PREREQUISITE: Mathematics, Matrix Theory , Analytical Geometry, Trigonometry
1. GRAPHICS DEVICES - LINE AND CIRCLE DRAWING ALGORITHMS [10]
Overview of Graphic Systems — Display Devices — Hard copy Devices — Interactive Input devices -- Display Processors, graphics Software — Line drawing various algorithms and comparisons -- Circle drawing algorithms.
2. FILLING TRANSFORMATIONS AND SEGMENTS [10]
Attributes — Area filling algorithms - Scan conversion algorithms — Transformations — Two dimensional — Basic Composite and Other Transformations — Matrix representations — Windowing and Clipping — Viewport Transformations — Segments.
3. GRAPHICS AND 3D GRAPHICS [10]
Interactive input methods — Input Devices — Input Functions — Three Dimensional Concepts — 3D Transformations—Curves Projections — Hidden Surface Elimination algorithms.
4. MULTIMEDIA INTRODUCTION [10]
Multimedia applications — System architecture — Objects of Multimedia Systems — Multimedia databases — Compression and File formats — Image compression -. CCITI’ — JPEG — Video image compression — MPEG — DVI Technology — Audio compression — RTF format — TIFF file format -- RIFF tile format — MIDI — JPEG DIB — TWAIN, video & Audio Codecs.
5. Application classes — Types of systems — Virtual reality design — Components — Databases Authoring Systems — Hyper media — User interface design Display/Playback issues — Hypermedia linking and embedding — Production of Multimedia systems.
TEXT BOOKS:
1. Donald Hearn, M.Pauline Baker, “Computer Graphics”, 1992, PHI,
2. William M.New Man, Robert F. Sproull,” Principles of Interactive Graphics”, 1979, McGraw Hill.
3. Fred T. Hofstterrn,” Multimedia Literacy”, 1995, McGraw Hill.
REFERENCES:
1. Burger, “Desktop Multimedia Bible”, 1993, Addison Wesley.
2. Matthew E.Hodges and Russell M.Sasnett, “Multimedia Computing”, 1990, Addison Wesley.
3. John F. Koegel Beford, “Multimedia Systems”, 1994, Addison Wesley, University of Massachusetts, Lowell.
4. Simon Gibbs, Dennis Tsichritzis, “Multimedia Programming”, 1995, Addison Wesley, University of Geneva.